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Wither the low-hanging fruit

It’s an interesting time to be a product studio. As the major distribution platforms for software have matured and encouraged loads of new market entrants, both competition and established monopolies have increased in what seems like equal measure.

Holding onto your Product Mojo

People who develop products aren't machines. You can't apply product processes and forget the human aspects of how teams are motivated and stay productive. We look at the "Product Mojo" and how to hold onto it.

A team that plays together - stays together

This week we discuss what makes a strong team of staff at Codegent, and how we ensure the team stays happy, motivated and friendly. We think this has a lot to do with our office culture and so we have listed ways to help make a happy, efficient team. After all – a team that plays together, stays together!

10 years old today

10 years ago today, Codegent Limited was officially born. This is a thank you to everyone who's played a part in our journey so far.

Augmented Humanity

With wearable tech on the rise where does the person end and the technology begin?

Is good, good enough?

Launching a new product is just the beginning and the maxim, "if it ain't broke don't fix it" means that you're missing a trick. Just because something is doing OK, doesn't mean it's reached its potential.

The In-Crowd

Why blogger and influencer outreach programmes are an effective marketing channel for your brand.

The rise of the intrepreneur

Are we starting to see a new breed of innovator coming from the unlikely ranks of the large corporates?

10 thoughts from 10 years

It is 10 years at codegent for our co-founder Mark. In this article he reflects on what makes a digital project really succeed.

Working physics into interface design

The job of an interface designer is getting harder with more and more devices coming on the market. With so many transitions and interactions at your disposal its easy to lose your way during the design process and to forget about the original goal. We believe that it's becoming more important to do more user research early on and to then keep testing and visualising the interactions throughout the design process.

Google ‘not provided’ and the changing world of SEO

Since 2011, SEO professionals have been witnessing a worrying issue - traffic source keywords returning as ‘(not provided)’ in Google Analytics. Google had begun integrating secure search by default for logged in users. While only a small percentage of traffic was returning with this shortage of insight at first, that figure was growing at an uncomfortable rate. An unprecedented spike in ‘(not provided)’ data during September this year changed the face of SEO and website optimisation forever..

Ideas vs Execution

Ideas seem to have a currency way beyond their actual value. I have about 10 ideas before I even get out of bed in the morning but they don't seem to make any money unless I do something with them.

Who decided online should be free?

There is a sense that if its online then it should be free. But where did this come from and is it justified?

What does the future hold for wireframes?

Wireframes are crucial but are they giving us enough value? The lines between design and code are starting to blur. How should we adapt to that?

The Internet of Things

Everyday devices are becoming 'smart', but what does this mean for you and me?